Official Cataclysm Release Date Set By Blizzard!!

It’s official for all those of us who have been left in the dark wondering when we would get to finally travel the lands of Azeroth after the Cataclysm; Blizzard has finally given us a release date. That date is 12-07-10. As released directly by the developers in the latest edition of Blizzard Insider.

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And Further On – More about the Mage in Cataclysm

In my last post we covered several of the major changes that are coming to the Mage with the new Cataclysm expansion pack. Before we get started talking about the changes that are coming to the talent trees and overall mechanics of play, I saw a new change to the …

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Cataclysm: Goodies!

The Dark Phoenix Mount has been given animations now and all I can say is that I want one so so badly!  You can bet that I will be pulling my weight doing whatever is needed for this mount to be available.  Check out the animations video here. Archaeology has …

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Cataclysm: The Collector’s Edition Revealed!

Cataclysm: The Collector’s Edition Revealed! That’s right – it’s here and it’s amazing. So what is in this bad boy?  Let me break it down for you because I am ecstatic!  When you order the “Ultimate Cataclysm Experience’ for $79.99 USD (not sure what it will be for EU) you …

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And Further On – More about the Mage in Cataclysm

September 8, 2010 Classes No Comments

In my last post we covered several of the major changes that are coming to the Mage with the new Cataclysm expansion pack. Before we get started talking about the changes that are coming to the talent trees and overall mechanics of play, I saw a new change to the Fire Orb spell over this weekend. The Fire Orb spell I saw changed to a Frost orb for those Mages that are speced Frost. The Frost effects were absolutely amazing as Blizzard is pulling out all the stops with the visual effects for all of the spells, both new and old.  As always remember the information I have is all from the latest Beta available and is subject to change significantly by the time Cataclysm actually hits the stores.

There is nothing better than having new and more powerful spells to play with and we all know that it is about time we got them. One of the biggest complaints I have always had with my Mage is that even with the spells I already have to keep the mobs frozen while I take them out with my Blizzard spell, I still find myself in situations that I lose control of. The latest information shows the developers over at Blizzard have been listening to my prayers.

Not only are they giving us three very useful new spells that will give us that last little bit of power and control we need, they are getting rid of several that are all but useless and end up being left to languish in my spell book collecting dust. The list that is available at the moment is far from any kind of guarantee, but if this is what they are doing, I for one will start really enjoying playing my Mage once again.

By now we all know that everyone’s talent trees are being completely redesigned, you will only have 31 points available in your primary talent. You must spend all of these before you will be permitted to place any points in a secondary talent tree. The whole plan is to create a much more streamlined talent tree by getting rid of several talents that either never get used or can be turned into passive talents you do not have to train for.

This will make room for the new talents that are coming in Cataclysm that are going to change the way we all play our classes. Personally I seem to have a problem with running out of Mana at the wrong moment and paying dearly for it. Thanks to Arcane Focus, this problem should be a lot easier to manage. Whenever a spell misses its target, you will get back a percentage of the Mana you used to cast it. This applies to all of your spells including your newly revamped Arcane Missiles.  You will now have access to several talents that have been specifically designed to work with your Mana Pool in order to help you keep better control of this most important resource.

Among the other changes I have seen so far cover your Playing with Fire which will now reduce your cooldown on Blast Wave and Pyromaniac will now grant Haste if you manage to hit 3 or more targets with your DOTs.  I have been saving the best for last; Mages now have a new talent called Burnout. For all of those times when you have found yourself out of Mana, no pots and you have already used your Evocation, this talent could be the one that keeps you alive. You will be able to draw on your Health pool to use in place of Mana; this might give you just enough to survive the fight and get out with your skin intact.

Each of the talent trees are going to also offer Mastery levels which will give each path three mastery skill levels that will add to the overall damage you are going to be able to do, but at the same these changes will require you to learn more about playing your Mage the way it should be played instead of relying on a single spell or a macro that uses a preset combination. You will find that if you try to do this in Cataclysm, you will be picking your dead body up far more frequently.

I will be covering more about the Mastery levels in my next post. As always everything regarding the Beta is still very much in testing phase and it was down over the weekend so take it all with a grain of salt. Those changes you don’t like the look of might not even be there when Cataclysm launches.  Happy hunting!!

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A Short Guide to Cataclysm Beta Patch 15, Build 12857 Codename Ninja

September 3, 2010 Cataclysm Features No Comments

A Short Guide to Cataclysm Beta Patch 15, Build 12857 Codename Ninja

The long awaited Cataclysm Beta Patch 12857 codename Ninja was finally released on Tuesday and for most of us who have access to the Beta it meant several hours of downtime. As usual the fine folks at Blizzard gave us no idea how long we were going to have to wait, but when the servers finally did come back up the wait was well worth it. This article covers all of the changes that have been implemented to date, some are from previous patches, but this is where thing stand as of this moment.

Dungeons

This patch has brought with it many of the major changes we have been waiting for, most notably the level cap has finally been raised all the way to 85, now we can all race to see who can hit 85 the fastest or not as not all of the content has yet been deployed. More than this though you will now find that several areas are now ready for testing and all of the 5 man dungeons are now online and ready to be tested.

Among these dungeons are:

  • The Vortex Pinnacle for levels 81-858
  • Grim Batol for levels 84-85
  • Halls of Origination for levels 84-85
  • Lost City of the Tol’vir for levels 84-85

While all of the dungeons are ready for testing you have to remember that not all of the loot may drop as changes are ongoing. Also you no longer need to have found the pre Cataclysm dungeons in order to use the Looking for Dungeon system, but you must discover all of the new dungeons in Cataclysm before you can unlock them in the LDS. Hero Points have been renamed as Justice Points just to keep everyone confused. … Continue Reading

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Looking at Cataclysm through Mage Colored Glasses

With the Beta in full swing and rumors floating around the Internet regarding what is happening to each class I thought that I would take you through a look at what has been seen as far as changes to the Mage class. We all know that Blizzard is making some pretty major changes to every class in the game and this week I thought maybe you would like a little insight as to what I have seen happening to the Mage so far. Remember this is still Beta information and the final results may vary.

Any way you slice it, from an Ice Lance that has been beefed up to more stamina than ever, the lowly Mage that has been so heavily nerfed for so long is finally going to get some of his mojo back. Changes in both spells that you have and new ones as well as major modifications in the talent trees will account for much of this new found power, the rest of it will be in learning how to play with all the changes that are being seen.

To start with Mages will be getting a total of three new spells in Cataclysm, which while it may not seem like many, when you combine them with the changes to the talent tree and the gear stats, are more than ample. I was watching someone play their level 81 mage in the Beta and they definitely had some serious killing power.

Here is a look at the three new spells you will be getting in Cataclysm, however remember this information is Beta only and may change by the release date: … Continue Reading

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Featured Videos

Cataclysm: Zone Previews and New Vanity Pet

11 Aug 2010

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Cataclysm: Zone Previews and New Vanity Pet I love vanity pets, mounts, and other wonderful little things in WoW that really don’t help you progress in the game hehe.  Lately Blizzard has been releasing more information on the little critters that make me so happy and I ran across another …

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Cataclysm: Goblin and Worgen Fun!

26 Jul 2010

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Cataclysm: Goblin and Worgen Fun! THIS POST CONTAINS SPOILERS.  YOU HAVE BEEN WARNED! I woke up this morning and waiting for me was my partner with loads of really neat and fun Cataclysm sounds/video.  So I’ve decided to share with you everything I got to see today because it really …

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Cataclysm: Videos and Talent/Mastery Systems

7 Jul 2010

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Cataclysm: Videos and Talent/Mastery Systems A lot more information has been released for Cataclysm, which makes me extremely happy, though how did everyone like the Ruby Sanctum?   I am asking right now since I’ve finally gotten around to doing it and first time was 25 man.  A very fun …

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